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The one lesson to be learned from Apple’s Maps fiasco: set realistic expectations.

When iOS Maps was introduced at the WWDC keynote, it was a flawless presentation with maps described as beautiful, fun,…

Bill Moggridge passed away this weekend: the public’s response

Bill Moggridge passed away this weekend. I never met him, but he was a legend in the design world,…

iPad vs iPhone usage patterns from Khoi Vinh’s perspective with Mixel.

Peter Kafka recently interviewed Khoi Vinh following the relaunch of Mixel as it transitioned from an immersive iPad…

Small fixes. OSX Mountain Lion mercilessly resolves some awful OSX Lion design decisions.

It looks like most of the UX nightmares from OSX Snow Leopard have been addressed with OSX Mountain Lion.

Design does matter.

John Gruber, today: For years, when Apple was down, they were held up as proof that making the best…

Oh, wow, we totally need to find some great app designers.

Note: Our inclusive language policies have changed since this post was written. We have added strikethroughs where problematic language occurs, of…

Iterate, baby!

Foursquare’s Mari Sheibley talks about the evolution of Foursquare design on the iPhone, from Jan ‘09 through to August '11: One…

Redesigning the browser window.

A wonderful exploration from Henrik Eneroth on the limitations of the current standard Web browser layout (tabs across the…

“It’s all about removing the unnecessary”

It’s all about removing the unnecessary. Jonathan Ive, Senior VP of Industrial Design at Apple.

Oliver Reichenstein on comparing Facebook to Google+

Think of it like this: jumping in a Mario game is very simple. You hit a button, Mario jumps. But…

Make everything that CAN be alike as alike as possible.

Make everything that CAN be alike as alike as possible. Let the differences between stuff jump out as accents.

Task Ave has landed.

Today is the day I’ll no longer be able to make excuses for forgetting to pick things up at the…
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